Snakemouth Den

1. Bridge Room

[Story, first entrance]

Kabbu: There is much more light here... This room must be quite near the cracked ceiling.

Kabbu: The entrance of Snakemouth Den is surprisingly cozy.

Vi: Uh huh…

Vi: Hey, Beetle?

Vi: Do you really have to comment on every small thing?

Kabbu: !!!

Kabbu: I... I'm sorry.

Vi: H-Hey, don't look so sad.

Vi: Err... How about this. If I want to know more about where we currently are...or about something or someone near us…

Vi: I'll just tap the |button,9| button, how about that?

Kabbu: ...Very well. I will make sure to have information at hand for when you do.

Vi: (...Yeah, right.)


[Overworld Spy]

Kabbu: This is Snakemouth Den.

Kabbu: As its name implies, it is a terrifying and dangerous cave.

Vi: It really is. Let's just find the treasure and get out quickly!


[Story, walking up to bridge]

Kabbu: This bridge seems to be out. How are we going to cross?

Vi: Well, that's it. Game over. Let's go back.

Kabbu: Wait, Bee. Hold on! It's too soon to give up! There must be a way…

Vi: Duh. I was kidding, you know? Look over there!

Vi: It's one of those ancient switches! We just need to hit it!

Kabbu: You can just fly over to it, right?

Vi: That's too much effort. I've got a better plan.

Vi: My mighty Beemerang! I just need to get in front with |button,6| and press |button,5| to throw it!

(minibubble) Kabbu: That thing again?

Kabbu: I will trust you with this, then. Give it your best shot!


[Story, break rope]

Kabbu: Well done, Bee. I wasn't expecting you to do that!

Vi: Uh... yeah! Of course! Just as planned.

Kabbu: Let's continue. I am glad to have a reliable partner.

Vi: Hehehe. Yep. Let's go.


[Inspect switch]

Textbox: Seems to be broken.


[Examine sign, first time]

Vi: "Leave this place, for beyond this point lies great danger."

Vi: "We have already lost one of ours to this wretched place…"

Kabbu: Curses! This coziness was an illusion.

Kabbu: Our path won't be easy, that much is for sure.

Vi: No place full of treasure's ever been safe.

Kabbu: So many have fallen looking for riches…

Kabbu: ...Let's find the treasure quickly, so no one else ventures in here.

Kabbu: (...I will do this for them.)


[Subsequent examinations]

Sign: "Leave this place, for beyond this point lies great danger."

Sign: "We have already lost one of ours to this wretched place…"


2. Door Room

[Overworld Spy, before falling]

Kabbu: We've reached a dead end.

Vi: But it's ancient ruins, so not really.

Kabbu: Right. If we leave no stone unturned, we will open a path!


[Story, complete puzzle]

Kabbu: A mushroom?

Vi: What!? We did all this for THAT!?

Vi: Seriously? It wasn't even a rare item. Heck it wasn't even a rare mushroom!

Vi: Who designed this place!? I will sting them in the face!

Vi: Oh I'm angry now, I'll never forget this! I'll tear the place DOWN!

Kabbu: I can understand that you're upset, Bee.

Kabbu: But unfortunate as it may be, let's pick it up and start looking again.


[Story, pick up mushroom]

Kabbu: Huh? What?

Kabbu: IYAAAAAAAAAAAA-

Vi: Phew. That was close.

(minibubble) Kabbu: Hrgrgh....

Vi: Beetle! Are you alive!?

(minibubble) Kabbu: Mrggfgh....

Vi: I guess he is. Hmm…

Vi: This is the perfect time to go home, I don't like the look of that place…

Vi: But I'm his reliable teammate…

Vi: …

Vi: I'm going to regret this…


[Overworld Spy, post-prologue]

Leif: This room brings back bad memories.

Kabbu: Agreed. Just thinking about it makes my back hurt!

Vi: Oh yeah. I heard a bounceshroom showed up down there after the flood!

Vi: We can go down whenever we need to!

Leif: We would really prefer not to…

Kabbu: Besides, I feel as though this room is hiding more secrets than we can imagine!

Vi: Fine, fine. We'll walk around!


3. Fall Room

[Story, first entrance]

Kabbu: Nghgh…

Vi: No rush. I can wait.

Kabbu: Oof... I am lucky this mushroom broke my fall…

Vi: I would have carried you, but you seem really heavy…

Kabbu: I assure you I am lighter than I seem.

Vi: Uh huh…

Vi: Anyways, this place is really creepy.

Kabbu: I must agree. There doesn't seem to be a way for me to get back up, though.

Kabbu: We will have to look around.

Vi: Let's be careful, okay? You were almost a goner!


[Overworld Spy, before rescuing Leif]

Kabbu: We're trapped. Well, I am.

Kabbu: How shameful, to make Bee come to such a dangerous place.

Vi: Look, I can take care of myself. Don't make me regret coming with you.

Kabbu: Sorry, I shouldn't undermine your choice. Let's press forward.


[Story, walk up to web]

Vi: Yikes... is that a moth?

Kabbu: By the queen... what a terrible fate.

Kabbu: Let us have a moment of silence, in solidarity for a fallen explorer.

Leif: …

Leif: Zzz...

Vi: WAIT! HE'S ALIVE!

Kabbu: Quick! We must free him!

Vi: Okay, I'm just going to see if the Beemerang can cut through web…

Kabbu: I will make sure there are no other surviv-

Kabbu: Bee! Watch out!

Vi: A... a... a spider...

Kabbu: ...How could a beast so huge sneak up on us!?

Vi: Beetle! We've got to run! Treasure ain't worth this!

Kabbu: It's not that! We can't abandon this poor moth to his fate!

Vi: I...I…

Kabbu: Bee! Bee, wait! Curses!

Kabbu: This has to be some cruel irony…

Kabbu: ...Ngh. I can't give up, even if I'm alone!


[“Battle”]

Kabbu: ...it is stronger than it looks.…

Kabbu: Crud! It's too high up! If only Bee was here…

Kabbu: Must I really sit here and do nothing!?


[leaving battle]

Kabbu: I...It's too much by myself, after all…

Kabbu: Everyone....I failed. I really was just a rookie in the end…

Kabbu: Bee!?

Vi: ...Look, I-

Kabbu: By the holy jaws of the queen, Bee! You left me to my fate! You are vile!

Vi: H-Hey! I was going to apologize! And I came back, right?

Vi: You pushed me away from the web, but I still left, so I'm…

Kabbu: I will properly scold you later. The situation is dire, but I've got a plan.

Kabbu: We will attack the Web holding the moth while battling the spider.

Vi: And once we free it...we run?

Kabbu: Precisely. Except we'll run together, this time. Without leaving anyone behind.

Vi: Geez Beetle, I apologized already!

Vi: H-Here it comes. Let's do this!


[Two turns into the battle]

Kabbu: Remember the plan! We must attack the web holding the moth captive!


[post-battle]

Vi: Alright! We did it!

Kabbu: Begone, wretched beast!

Vi: Beetle! I'm done here!

Kabbu: Well done, Bee!

Vi: Let's get outta here!!!

Kabbu: Leave us alone already, monster!

(minibubble) Kabbu: Huff... huff…

Vi: Gee, glad it is too fat to come in here…

Vi: ......Uh, Beetle?

Vi: I am sorry for running away…

Kabbu: …

Kabbu: Sigh...

Kabbu: Very well. You are forgiven, Bee.

Vi: Took you long enough! Most people would be crying at getting rescued!

Kabbu: ...Right.

(minibubble) Leif: Cough cough.

Kabbu: Let's turn over a new leaf, Bee. This moth is our priority.

(minibubble) Vi: ...!

Kabbu: You're alive!

Leif: …

Leif: Mjaj? Ajeukx... yrdiuf... ghsiaoenbx?

Vi: What the... hey! Are you okay? Did you hit your head?

Leif: Jsgsn. Sjaika? Hsjaosidjs...?

Kabbu: Could this moth be speaking in an ancient tongue? Perhaps he is of the fabled tribes lurking underground.

Leif: ...N-no. We can speak Bugnish.

Vi: Do you need like, a minute?

Leif: ............No.

Leif: We are fine now.

Kabbu: Thank goodness, you had us quite worried.

Leif: Where are we? The spider... where is it?

Kabbu: Alright. Let me get you up to speed.

Leif: Interesting. It seems we owe our life to you, Bee.

(minibubble) Kabbu: Seriously?

Vi: No big deal. It sucks that we're trapped, though.

Kabbu: Were you looking for treasure as well, alongside fellow explorers? Err... what's your name?

Leif: Moth is fine. And we were. Like all others that came before and after us.

Vi: Geez, you've got some luck to be alive…

Vi: Way too many things happened all at once... but the treasure must still be ahead, right?

Leif: Probably.

Kabbu: If we work together, we will surely find both it and the exit.

Leif: We have little choice. We will accompany you.

Kabbu: Can you fight?

Leif: ...Not really.

Vi: Seriously!? You came into this place without knowing how to fight!?

Kabbu: Make sure to stay behind us, so we can protect you.

Leif: How reassuring.

Vi: Ok. We've spent too much time here. Let's look for the exit!

[If you’ve never saved before this point]

Leif: Wait.

Kabbu: Is something the matter?

Leif: This crystal... it's an ancient artifact. Although it's too heavy to carry.

Leif: It was used to recordwhere people have walked through.

Leif: Since this one is yellow, it will heal our HP and TP too. Try smacking it sometime.

Kabbu: Alright. Now let us depart for real!


[Overworld Spy, post-rescuing Leif]

Kabbu: This is that blasted spider's den.

Kabbu: I really don't want to stay here any longer.

Vi: No kidding. Can we just go?


4. Lake

[Overworld Spy, pre-Leif magic]

Kabbu: This room seems surprisingly straight forward.

Vi: No issues here. I needed a break from all the death traps.

Leif: It's a good chance to stretch our legs.

Kabbu: Moth. If you need to take a break, let us know. Bee will carry you.

Vi: That is not happening.

Leif: Oh, the fatigue, it kicks in...

Vi: I said it's not happening!


[first look at the tablet signs, in any room]

Vi: What a weird tablet. It is written in an even weirder language…

Kabbu: It seems to be ancient script.

Leif: Hmm...These letters look familiar to us. We should be able to decipher it.


Sign: You can switch your party order during battle using the strategy flower.

Sign: Whoever is in front receives a bonus to attacking power, in return said person is targeted more often by enemies.

Sign: You can't switch if at least one person has acted in the current turn..


Sign: Pressing |button5| in battle allows you to change who is currently acting without changing the party order.

Sign: Each party member has different ways of attacking, and different reaches for their attacks and skills.

Sign: Mind who is currently acting to not waste actions on the wrong enemy.


Sign: Hitting an enemy outside of battle will stun it for a short amount of time.

Sign: Entering battle while an enemy is stunned grants one more action to the party leader.


[Story, walk by exit]

Kabbu: Nice work, everyon-

Kabbu: Moth! Watch out!

Vi: What the heck!?

Kabbu: By the great antcestors...what kind of sorcery is that!?

Leif: We, uh, are unsure? This is new.

Vi: You seriously expect us to believe that!?

Leif: We mean it, it's the truth.

Kabbu: Magic...that is no common feat. There are less than ten known sorcerers in history.

Vi: You're not some criminal with a HUGE bounty, are you?

Leif: And what if we were? You'd turn us in?

Kabbu: We will talk later. I take it you can fight now?

Leif: We'll try.


[battle]

Kabbu: Wait, everyone.

Kabbu: Now that we're a trio, let me share an useful technique.

Kabbu: With turn relay, picked from the colorful flower…

Kabbu: One of us can lend our turn to another.

Leif: How...is that useful? It sounds tiring.

Kabbu: Well, for example, we could let Bee attack twice to knock down flying enemies.

Vi: Heh. You should let me attack three times! I'll take them all on!

Kabbu: You shouldn't abuse it like that, though.

Kabbu: The exhaustion will reduce your attack power by 1 every time you act in a round.

Vi: Grr. Fine.

Leif: Well, it sounds mildly useful...We'll try it out.

Kabbu: Now, on your guard!


[post-battle]

Kabbu: Geez, that magic isn't a joke.

Leif: It's pretty cool.

Kabbu: If you truly couldn't do it before…

Kabbu: This den really is more than meets the eye.

Vi: Everything's just too suspicious. I don't even believe Moth yet.

Leif: We're telling the truth. If we had ice magic...that accursed spider wouldn't have caught us.

Kabbu: I say, let's focus on getting out alive. We can collect our thoughts when we're safe.

Leif: Very well. If you need us to freeze anything...just press |button5| while we are leading.

Vi: ...I guess it's fine for now. Let's keep going, then! I can almost smell the treasure!


[Overworld Spy, post-Leif magic event]

Leif: The spores in this room are quite nice.

Vi: Yep. Blue and pretty.

Vi: Like that convenient ice magic you pulled off here.

Kabbu: It's made you more than formidable at combat.

Vi: If anything, it'll be easier to get out now.

Kabbu: Indeed. If we stick together, we should be able to do it.

Leif: As long as we can keep control over it…


Sign: Frozen enemies can't be stunned, but can be climbed on or used to hold switches.


[Quest: My Brother is Gone!]

[Upon entering the room]

Leby: There! I see him on a corner in this room! We must hurry!


[Talk, enemies remaining around]

Dib: Help! The monsters are after me!

Kabbu: Don't worry, we will take care of them for you, just hide somewhere safe!


[Spy Dib, enemies remaining around]

Kabbu: This kid is in danger! It's not time to talk!


[Spy Dib, all enemies defeated]

Kabbu: Dib is safe. Let's reunite these two already.


[Talk, all enemies defeated]

Leby: Brother! Oh, you're safe!

Dib: S-Sis!

Leby: How DARE you run off alone!? What if you got HURT!

Dib: I just wanted to get you a present!

Leby: I don't need presents! I need you to be safe!

Leby: You're all I have left…

Dib: Sis...

Leif: How touching…

Kabbu: Let's give them some time to talk.

Dib: S-Still. I got you this!

Leby: O-Oh, my favorite!

Dib: I'm sorry for running off. But I'm mad at you too!

Dib: You give me most of the food, and then pretend you're not hungry!

Leby: …

Dib: I-I'm not a kid. I can help you out too. We're a family.

Leby: Yes. You're right. I will depend on you a bit more from now on...

Dib: I uh, don't want Sis to pay the reward. It's my fault she had to come here.

Dib: Is this enough? I found it while exploring..…

Leif: Um. Yes, thank you.

Kabbu: That is more than enough. Thank you, brave lad.

Vi: Come on, let's get out of here before more monsters appear!

[End of quest-related dialogue]


5. Underground Door

[Story, first entrance]

Vi: EEP!

Vi: It's not funny! I'm all soaked now!

Kabbu: S-Sorry, Bee. I couldn't help it.

Kabbu: It seems the ceiling's dripping…

Vi: Ugh, why is there so much water in here!?

Vi: There's water under us, above us...it doesn't make sense!

Leif: Hm. This is good, though.

Kabbu: What do you mean?

Leif: If it's water…

Leif: Then it can be frozen.

Kabbu: Impressive! If you can do that...it opens a lot of options for us!

Kabbu: I bet I can push them with my horn, as well.

Vi: That's pretty cool, Moth!

Leif: Mhm. Enemies...the water around us…

Leif: Even though they seem like obstacles, we can exploit them for our own benefit.

Kabbu: Let's give your ice magic a try on all we can find.


[Overworld Spy, pre-door opening]

Vi: This room is gigantic!

Kabbu: Indeed. It's hard to know where to go.

Leif: When in doubt, go left.

Vi: No way, right is right!

Kabbu: Given the way this cave has been laid out…

Kabbu: I believe we will have to go both ways.

Leif: What a drag…

Vi: No joke. Let's rest up and then explore some more!


[First examine of the roach statue sign]

Leif: The craftmanship on this statue is pretty good. Compared to everything else, at least.

Kabbu: That it is. It's a shame this monument outlived its creators.

Vi: Yeah. You only hear about roaches in folk tales nowadays…

Leif: ...? When did the roaches disappear?

Vi: Pretty soon after I was born, I think.

Leif: So pretty recently…

Vi: HEY!

Kabbu: Despite Bee's protests, it was indeed quite a recent event.

Kabbu: No one really knows how or why it happened, though.

Vi: Ugh, this is depressing talk. Let's get out of here!

Leif: (...This can't be right...)


[Subsequent examinations]

Textbox: An old statue.


Sign: When at a loss on what to do, the |button,9| button can give you the hint you've been looking for!


[Overworld Spy, post-door opening]

Leif: The door's open. Hopefully there's not another trapdoor…

Kabbu: The one before got you as well?

Leif: Yeah...we fell straight unto the floor. The rest is history.

Kabbu: (Not a mushroom...?)

Vi: Okay. I'll go check it out first.

Vi: If there's another trap, I can just fly out of it!

Kabbu: Heh. Thank you, Bee.


6. Underground Right A

[Overworld Spy]

Leif: This place is full of switches, how impractical.

Vi: Must've sucked to live here.

Kabbu: The residents probably didn't frequent this area. It's most likely security for the giant door.

Leif: A giant door wasn't secure enough?

Vi: Well, whatever. If they're guarding it that much...there's got to be something valuable behind it!


Sign: Fungi based creatures are weak to cold temperatures.

Sign: Many different creatures have different weaknesses and resistanceswhich could change the outcome of a battle.


7. Underground Right B

[Overworld Spy]

Leif: This level of security is excessive.

Vi: My beemerang's paint is getting ruined from hitting all those switches!

Kabbu: It's quite the impressive trinket. I half expected it to break, but it's so reliable!

Leif: Unlike Bee herself.

Vi: What was that!? You wanna go back into the spider web!?

Kabbu: ...We're almost at the end. Please keep your fights for when we get out.


[hitting the big crystal switch, first time]

Kabbu: Is everyone alright?

Leif: Did we cause the tremor?

Vi: I guess. It was a pretty big switch.

Kabbu: We must have made progress in unlocking the door. Let's keep going!


[hitting the big crystal switch, second time]

Vi: Alright! That's two switches!

Leif: Pretty sure the door should be open now.

Kabbu: Good! Let's make our way back to the door!


8. Underground Left A

[Overworld Spy]

Vi: Hey, I see some geysers!

Kabbu: Weird, I thought Geysers were supposed to be hot, yet this room is very cool.

Kabbu: This place is very strange.

Leif: At least we should be able to freeze them.

Vi: Yeah, and maybe ice cubes won't melt when touching them!

Kabbu: Hm. The possibilities we could do with those two pieces of knowledge together…


Sign: Geysers can be frozen. Frozen geysers can be used as platforms, but they thaw outafter a while.

Sign: By giving it a heavy strike, one can break them faster.

Sign: Geysers can also carry around light-weight objects on top of them.


Sign: Frozen enemies cannot act, and they take increased damage when hit in battle.

Sign: However hitting an enemy while it is frozen will thaw it out immediately.


9. Underground Left B

[Overworld Spy]

Leif: This room is really tall, isn't it?

Vi: How does this even fit in this cave?

Kabbu: That trapdoor we fell through must have been deceptively deep.

Vi: Hmm...are we really going to be able to get out of here?

Vi: Not to be a downer or anything. I'm just kind of worried.

Leif: Thinking about it isn't going to change anything.

Kabbu: ...Moth is right. Our only choice is to push forward. That is our only way to get out.

Vi: Yeah. You're right. Sorry about that.

Vi: Let's keep going!


[hitting the big crystal switch, first time]

Kabbu: Is everyone alright?

Leif: Did we cause the tremor?

Vi: I guess. It was a pretty big switch.

Kabbu: We must have made progress in unlocking the door. Let's keep going!


[hitting the big crystal switch, second time]

Vi: Alright! That's two switches!

Leif: Pretty sure the door should be open now.

Kabbu: Good! Let's make our way back to the door!


10. Mushroom Pit

[Overworld Spy]

Vi: There's so many cool mushrooms! I wonder how much they'd sell for.

Leif: They aren't that special.

Kabbu: Hmm. Don't be cranky, Moth.

Kabbu: There are quite a bit of bouncy shrooms in here.

Kabbu: We can fly as high as our hearts wish to! Soar to UNSEEN HEIGHTS!

Vi: Uh...Are you okay there, Beetle?

Kabbu: Y-Yes, I apologize. I got excited.

Leif: Let's put that energy into reaching the exit.


11. Treasure Room

[Overworld Spy, pre-battle]

Kabbu: By Venus! Have we finally…

Vi: It's the treasure room! We did it! We super ultra mega did it! Yeah!

Leif: It's too early to celebrate.

Kabbu: Moth is right. This place has been consistently dangerous. We must stay vigilant.

Vi: Last one to the treasure is a FAT STINKBUG!

Kabbu: Fat!? B-Bee, wait!

Leif: ...


[Story, walk towards pedestal]

Kabbu: This is...the artifact? Some sort of mask?

Vi: It doesn't really seem special. Or valuable.

Leif: Sueska? Mijrelf ytrik...

Vi: M-Moth?!

Kabbu: Are you alright!?

Leif: …

Leif: Y-Yes...this mask has very potent magic. We reacted strongly to it…

Kabbu: That settles it, then. This is probably the real artifact.

Vi: Dibs. Moth shouldn't touch it anyways.

Kabbu: The queen has claimed it already, Bee.

(minibubble) Leif: The Queen...

Vi: Yeah, yeah. Whatever.

Textbox: You have found the Ancient Mask!

Vi: Eep!

Kabbu: What!?

Leif: ...?

Kabbu: Curses! It's a trap!

Vi: We need to leave!

Leif: …

Spider: SCREEEE!!

Kabbu: YOU!

Vi: S-Seriously!? The spider!?

Kabbu: This is the worst possible timing...!

Leif: …

Leif: We will have you this time...

Leif: It won't let us escape. We must finish it now.

Vi: B-But last time we had to run!

Kabbu: ...We are stronger now, Bee. And Moth is with us. Some battles we cannot run from!

Vi: G-Gah! Alright! Let's take it out, before the room floods!


[Post-battle]

Kabbu: We...We did it! For real this time!

Kabbu: Heheheh...Hahahaha!

Kabbu: We really did it! I was scared for a minute…

Kabbu: But we worked together, and were victorious!

Kabbu: We did it…

Leif: ...Thank you. We don't know much of what's happened to us. But beating up that spider was great stress relief.

Vi: No problem! I was going to beat it up anyways!

Vi: And we got the treasure, too!

Kabbu: C-Curses! We forgot about the flood!

Leif: We should probably leave while we can.

Vi: ...Aw heck.

All: Aaaaaaaaaaah!

Textbox: You did well coming this far.

Textbox: What follows is an alternate story, deviating from the final game…


[Overworld Spy, post-prologue]

Leif: This place sure is nicer without spiders and floods.

Kabbu: It's quite nostalgic.

Vi: Why ARE we here, though?

Vi: It's not like treasure is going to suddenly appear.

Kabbu: Sometimes, it is about the journey, not the destination.

Leif: Very funny, Beetle.

Vi: Screw that. If there's no treasure let's just get out.

Kabbu: (I never get to have any fun...)


12. Empty [The room behind the door, accessible after completing prologue]

[Overworld Spy]

Vi: ...Well, this is disappointing.

Leif: Yeah.

Kabbu: Maybe the door was a trap as well…

Vi: Oh well. Let's check the room out.


Zombiant: Hey hey. Well done coming here!

Zombiant: Do you want to rebattle the spider?

Textbox: Bring it on!

No thank you!


[No thank you!]

Zombiant: Well, that's too bad. Come back later when you think you can take it again!


[Bring it on!]

Zombiant: Alright alright! Here we go!

[Post-battle]

Zombiant: I hope you had fun there! You can retry as many times as you'd like.


[Spy Zombiant]

Kabbu: This ant is different from other ants we saw.

Vi: How so?

Leif: For once, it is not trying to kill us.

Kabbu: Maybe we should talk to it to see what it wants.