Medals

Hard Mode – 0 MP

Makes your quest harder, but gives you more rewards.


HP Plus – 2 MP

Increases the HP of a single party member by 2.


TP Plus – 3 MP

Increases TP of the entire party by 5.


Sleep Resistance – 1 MP

Decreases the likelyhood of the equipped party member falling asleep.


Poison Resistance – 1 MP

Decreases the likelyhood of the equipped party member being poisoned.


Poison Attacker – 4 MP

Increases the equipped party member's Attack Power while poisoned by 1.


Poison Defender – 2 MP

Increases the equipped party member's Defense while poisoned by 1.


Berserker – 8 MP

Doubles the Attack Power of a single party member, but makes them unable to use Skills, Blocking, Items or Relay.


Spiky Bod – 3 MP

When blocking, Beetle will damage enemies with his horn.


Mighty Pebble – 1 MP

Grants Beetle the "Pebble Toss" skill, which can target airborne enemies.


Break – 3 MP

Grants Moth the "Break" skill, which reduces an enemy's defense.


Detector – 1 MP

A medal made by Dr. H.B.

Warns if there are interesting objects nearby.


Spy Specs – 1 MP

Specs made by Dr. H.B.

Allows the party to see enemy HP without spying.


Speed Up – 1 MP

Increases walking speed while on the field.


Bug Me Not! – 4 MP

Defeats any weak enemy on the field upon touching them!


Skills

Vi

Tornado Toss – 3 TP

Tosses the beemerang in a circular motion. Multi hit move that targets a single enemy.


Secret Stash – 3 TP

Bee pulls out an item from her secret stash, healing 4 HP to a party member and healing poison.

This does not consume normal items.


Kabbu

Taunt – 2 TP

Taunts enemies, making them focus on attacking only Beetle this turn.


Horn Dash – 5 TP

Beetle charges forward, damaging all grounded enemies with his horn.

This also flips enemies.


Pebble Toss – 1 TP

Beetle will toss a rock, damaging far away enemies.


Leif

Icefall – 4 TP

Creates an ice projectile that may freeze any enemies around its impact radius.


Charge Up – 3 TP

Charges up a party member, increasing the attack power next time they attack up to 3 times.


Break – 3 TP

Lowers the Defense Power of a single enemy.